Unit 2 of 3

Development Methods and Design Patterns

15 min +150 points

Learning objectives

When you finish this unit, you will be able to:

  • Describe the concepts of test-driven development.
  • Compare software development methods (agile, lean, and waterfall).
  • Explain the benefits of organizing code into methods / functions, classes, and modules.
  • Identify the advantages of common design patterns (MVC and Observer).

Software development practices

Test-driven development (TDD)

TDD writes tests before implementation, ensuring code meets requirements and remains maintainable as it evolves.

Development methods

  • Agile: iterative delivery with frequent feedback.
  • Lean: minimize waste and maximize value flow.
  • Waterfall: sequential phases with defined handoffs.

Code organization

Structure code into methods/functions, classes, and modules for reusability, readability, and maintainability.

Design patterns

  • MVC (Model-View-Controller): separates data, presentation, and logic.
  • Observer: notifies dependent objects when state changes.

Exam focus: match development methods and patterns to scenarios and articulate their benefits.

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